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Approved version. Approved on: 13:27, 12 December 2019
Category
How to trace and debug
  • Last edited one year ago ago
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How to trace and debug

This is a quality version of this pageshow/hide details
This is the stable version, accepted on 17 June 2020.

ExpertAproved
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This category groups together articles explaining how to trace, monitor and debug software components for the STM32MPU Embedded Software distribution, and the STM32 MPUs microprocessor devices and boards. How to trace and debug



Pages in category "How to trace and debug"

The following 18 pages are in this category, out of 18 total.

H

  • How to access information in sysfs
  • How to activate the Gcnano GPU debug mode
  • How to check that a device tree resource is correctly set
  • How to debug the Gcnano GPU with VTK
  • How to debug Weston
  • How to detect memory leaks
  • How to diagnose a boot failure
  • How to enable earlyprintk for Linux kernel
  • How to find Linux kernel driver associated to a device
  • How to get DRM KMS logs
  • How to get name and current status of a DRM connector
  • How to get Terminal
  • How to monitor the display framerate
  • How to monitor the GCNANO GPU load
  • How to profile video framerate
  • How to read or write peripheral registers
  • How to retrieve Cortex-M4 logs after crash
  • How to use the kernel dynamic debug
Retrieved from "https://wiki.st.com/stm32mpu/index.php?title=Category:How_to_trace_and_debug&oldid=65477"

If you have any question or request concerning this wiki or if you see some pages with some mistake, you can report them using ST Support Center or ST Community MPU Forum.

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