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{{ApplicableFor | |||
|MPUs list=STM32MP15x | |||
|MPUs checklist=STM32MP13x, STM32MP15x | |||
}} | |||
When a GPU animation is running on the display, the related GCNANO estimated GPU load can be monitored from the GCNANO driver level, by using the following command: | When a GPU animation is running on the display, the related GCNANO estimated GPU load can be monitored from the GCNANO driver level, by using the following command: | ||
{{Board$}} (while true; do | {{Board$}} (while true; do |
Revision as of 16:35, 30 September 2021
When a GPU animation is running on the display, the related GCNANO estimated GPU load can be monitored from the GCNANO driver level, by using the following command:
Board $> (while true; do
gpu1=$(cat /sys/kernel/debug/gc/idle); \
sleep 4; \
gpu2=$(cat /sys/kernel/debug/gc/idle); \
echo $gpu1 $gpu2 | tr -d '\n' | tr -d ',' | tr -d 'ns' | awk -F" " '{printf("gpu load %.0f%%\n", ($10-$2)*100/($10+$12+$14+$16-$2-$4-$6-$8))}'; \
done) &
The GCNANO estimated GPU load is then periodically output in the user console as a percentage "%":
gpu load 75%
gpu load 75%
gpu load 75%
Notes:
- Stop monitoring the GPU load with the command "kill -9 `ps -o ppid= -C sleep`".
- Adjust the GPU load update period by modifying the "sleep" value (4 seconds in the example).
- Use the command "dmesg -n8" to mix both user and kernel console outputs.
- Debugfs configuration needs to be enabled.
- The detailed calculation is: GPU load = (On-previous_On) / (Total-previous_Total) with Total=On+Off+Idle+Suspend, all variables coming from the command:
Board $> cat /sys/kernel/debug/gc/idle
On: 2,071,009,284,477 ns
Off: 11,480,071,864,263 ns
Idle: 0 ns
Suspend: 1,242,043,838,898 ns
...