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<noinclude>{{ApplicableFor | |||
|MPUs list=STM32MP13x, STM32MP15x, STM32MP25x | |||
|MPUs checklist=STM32MP13x, STM32MP15x, STM32MP25x | |||
}}</noinclude> | |||
<section begin=STM32MP1 /><section begin=STM32MP2 /> | |||
==Overview== | ==Overview== | ||
This stage explains how to create, build and execute a simple C code application using the freshly installed SDK. | This stage explains how to create, build and execute a simple C code application using the freshly installed SDK. | ||
==Code== | ==Code== | ||
<section end=STM32MP1 /><section end=STM32MP2 /> | |||
===For {{MicroprocessorDevice | device=1}}=== | |||
<section begin=STM32MP1 /> | |||
* Create a directory that will host your source codes | * Create a directory that will host your source codes | ||
{{PC$}} mkdir $HOME/STM32MPU_workspace/ | {{PC$}} mkdir $HOME/STM32MPU_workspace/STM32MPU-Ecosystem-v5.1.0/Developer-Package/stm32mp1-openstlinux-24.06.26 | ||
{{PC$}} mkdir $HOME/STM32MPU_workspace/ | {{PC$}} mkdir $HOME/STM32MPU_workspace/STM32MPU-Ecosystem-v5.1.0/Developer-Package/stm32mp1-openstlinux-24.06.26/sources | ||
* Create a directory for your user space example | * Create a directory for your user space example | ||
{{PC$}} mkdir $HOME/STM32MPU_workspace/ | {{PC$}} mkdir $HOME/STM32MPU_workspace/STM32MPU-Ecosystem-v5.1.0/Developer-Package/stm32mp1-openstlinux-24.06.26/sources/gtk_hello_world_example | ||
{{PC$}} cd $HOME/STM32MPU_workspace/ | {{PC$}} cd $HOME/STM32MPU_workspace/STM32MPU-Ecosystem-v5.1.0/Developer-Package/stm32mp1-openstlinux-24.06.26/sources/gtk_hello_world_example | ||
* Create the source code file for your user space example: ''gtk_hello_world.c'' | * Create the source code file for your user space example: ''gtk_hello_world.c'' | ||
<pre> | <pre> | ||
Line 53: | Line 62: | ||
int status; | int status; | ||
app = gtk_application_new ("org.gtk.example", | app = gtk_application_new ("org.gtk.example", G_APPLICATION_DEFAULT_FLAGS); | ||
g_signal_connect (app, "activate", G_CALLBACK (activate), NULL); | g_signal_connect (app, "activate", G_CALLBACK (activate), NULL); | ||
status = g_application_run (G_APPLICATION (app), argc, argv); | status = g_application_run (G_APPLICATION (app), argc, argv); | ||
Line 61: | Line 70: | ||
} | } | ||
</pre> | </pre> | ||
<section end=STM32MP1 /> | |||
===For {{MicroprocessorDevice | device=2}}=== | |||
<section begin=STM32MP2 /> | |||
* Create a directory that will host your source codes | |||
{{PC$}} mkdir $HOME/STM32MPU_workspace/STM32MPU-Ecosystem-v{{EcosystemRelease/Revision | revision=latest}}/Developer-Package/stm32mp2-openstlinux-24.06.26 | |||
{{PC$}} mkdir $HOME/STM32MPU_workspace/STM32MPU-Ecosystem-v{{EcosystemRelease/Revision | revision=latest}}/Developer-Package/stm32mp2-openstlinux-24.06.26/sources | |||
* Create a directory for your user space example | |||
{{PC$}} mkdir $HOME/STM32MPU_workspace/STM32MPU-Ecosystem-v{{EcosystemRelease/Revision | revision=latest}}/Developer-Package/stm32mp2-openstlinux-24.06.26/sources/gtk_hello_world_example/ | |||
{{PC$}} cd $HOME/STM32MPU_workspace/STM32MPU-Ecosystem-v{{EcosystemRelease/Revision | revision=latest}}/Developer-Package/stm32mp2-openstlinux-24.06.26/sources/gtk_hello_world_example/ | |||
* Create the source code file for your user space example: ''gtk_hello_world.c'' | |||
<pre> | |||
#include <gtk/gtk.h> | |||
static void | |||
print_hello (GtkWidget *widget, | |||
gpointer data) | |||
{ | |||
g_print ("Hello World\n"); | |||
} | |||
static void | |||
activate (GtkApplication *app, | |||
gpointer user_data) | |||
{ | |||
GtkWidget *window; | |||
GtkWidget *button; | |||
GtkWidget *button_box; | |||
window = gtk_application_window_new (app); | |||
gtk_window_set_title (GTK_WINDOW (window), "Window"); | |||
gtk_window_set_default_size (GTK_WINDOW (window), 200, 200); | |||
button_box = gtk_button_box_new (GTK_ORIENTATION_HORIZONTAL); | |||
gtk_container_add (GTK_CONTAINER (window), button_box); | |||
button = gtk_button_new_with_label ("Hello World"); | |||
g_signal_connect (button, "clicked", G_CALLBACK (print_hello), NULL); | |||
g_signal_connect_swapped (button, "clicked", G_CALLBACK (gtk_widget_destroy), window); | |||
gtk_container_add (GTK_CONTAINER (button_box), button); | |||
gtk_widget_show_all (window); | |||
} | |||
int | |||
main (int argc, | |||
char **argv) | |||
{ | |||
GtkApplication *app; | |||
int status; | |||
app = gtk_application_new ("org.gtk.example", G_APPLICATION_DEFAULT_FLAGS); | |||
g_signal_connect (app, "activate", G_CALLBACK (activate), NULL); | |||
status = g_application_run (G_APPLICATION (app), argc, argv); | |||
g_object_unref (app); | |||
return status; | |||
} | |||
</pre> | |||
<section begin=STM32MP1 /> | |||
==Build== | ==Build== | ||
Line 95: | Line 168: | ||
{{Board$}} su -l weston -c "/usr/local/gtk_hello_world" | {{Board$}} su -l weston -c "/usr/local/gtk_hello_world" | ||
<section end=STM32MP1 /><section end=STM32MP2 /> | |||
<section begin=STM32MP1 /><section begin=STM32MP2 /> | |||
* A GTK window is displayed | * A GTK window is displayed | ||
[[File: | [[File: STM32MPU_gtk_hello_world.png|thumb|upright=2|center|link=|GTK Hello world window (picture is not contractual)]] | ||
* Click the "Hello world" button to close the window. ''Hello world'' is displayed on the console: | * Click the "Hello world" button to close the window. ''Hello world'' is displayed on the console: | ||
Hello world | Hello world | ||
<section end=STM32MP1 /><section end=STM32MP2 /> | |||
<noinclude> | <noinclude> |
Latest revision as of 18:04, 21 June 2024
1. Overview[edit | edit source]
This stage explains how to create, build and execute a simple C code application using the freshly installed SDK.
2. Code[edit | edit source]
2.1. For STM32MP1 series[edit | edit source]
- Create a directory that will host your source codes
mkdir $HOME/STM32MPU_workspace/STM32MPU-Ecosystem-v5.1.0/Developer-Package/stm32mp1-openstlinux-24.06.26
mkdir $HOME/STM32MPU_workspace/STM32MPU-Ecosystem-v5.1.0/Developer-Package/stm32mp1-openstlinux-24.06.26/sources
- Create a directory for your user space example
mkdir $HOME/STM32MPU_workspace/STM32MPU-Ecosystem-v5.1.0/Developer-Package/stm32mp1-openstlinux-24.06.26/sources/gtk_hello_world_example
cd $HOME/STM32MPU_workspace/STM32MPU-Ecosystem-v5.1.0/Developer-Package/stm32mp1-openstlinux-24.06.26/sources/gtk_hello_world_example
- Create the source code file for your user space example: gtk_hello_world.c
#include <gtk/gtk.h>
static void
print_hello (GtkWidget *widget,
gpointer data)
{
g_print ("Hello World\n");
}
static void
activate (GtkApplication *app,
gpointer user_data)
{
GtkWidget *window;
GtkWidget *button;
GtkWidget *button_box;
window = gtk_application_window_new (app);
gtk_window_set_title (GTK_WINDOW (window), "Window");
gtk_window_set_default_size (GTK_WINDOW (window), 200, 200);
button_box = gtk_button_box_new (GTK_ORIENTATION_HORIZONTAL);
gtk_container_add (GTK_CONTAINER (window), button_box);
button = gtk_button_new_with_label ("Hello World");
g_signal_connect (button, "clicked", G_CALLBACK (print_hello), NULL);
g_signal_connect_swapped (button, "clicked", G_CALLBACK (gtk_widget_destroy), window);
gtk_container_add (GTK_CONTAINER (button_box), button);
gtk_widget_show_all (window);
}
int
main (int argc,
char **argv)
{
GtkApplication *app;
int status;
app = gtk_application_new ("org.gtk.example", G_APPLICATION_DEFAULT_FLAGS);
g_signal_connect (app, "activate", G_CALLBACK (activate), NULL);
status = g_application_run (G_APPLICATION (app), argc, argv);
g_object_unref (app);
return status;
}
2.2. For STM32MP2 series[edit | edit source]
- Create a directory that will host your source codes
mkdir $HOME/STM32MPU_workspace/STM32MPU-Ecosystem-v5.1.0/Developer-Package/stm32mp2-openstlinux-24.06.26
mkdir $HOME/STM32MPU_workspace/STM32MPU-Ecosystem-v5.1.0/Developer-Package/stm32mp2-openstlinux-24.06.26/sources
- Create a directory for your user space example
mkdir $HOME/STM32MPU_workspace/STM32MPU-Ecosystem-v5.1.0/Developer-Package/stm32mp2-openstlinux-24.06.26/sources/gtk_hello_world_example/
cd $HOME/STM32MPU_workspace/STM32MPU-Ecosystem-v5.1.0/Developer-Package/stm32mp2-openstlinux-24.06.26/sources/gtk_hello_world_example/
- Create the source code file for your user space example: gtk_hello_world.c
#include <gtk/gtk.h>
static void
print_hello (GtkWidget *widget,
gpointer data)
{
g_print ("Hello World\n");
}
static void
activate (GtkApplication *app,
gpointer user_data)
{
GtkWidget *window;
GtkWidget *button;
GtkWidget *button_box;
window = gtk_application_window_new (app);
gtk_window_set_title (GTK_WINDOW (window), "Window");
gtk_window_set_default_size (GTK_WINDOW (window), 200, 200);
button_box = gtk_button_box_new (GTK_ORIENTATION_HORIZONTAL);
gtk_container_add (GTK_CONTAINER (window), button_box);
button = gtk_button_new_with_label ("Hello World");
g_signal_connect (button, "clicked", G_CALLBACK (print_hello), NULL);
g_signal_connect_swapped (button, "clicked", G_CALLBACK (gtk_widget_destroy), window);
gtk_container_add (GTK_CONTAINER (button_box), button);
gtk_widget_show_all (window);
}
int
main (int argc,
char **argv)
{
GtkApplication *app;
int status;
app = gtk_application_new ("org.gtk.example", G_APPLICATION_DEFAULT_FLAGS);
g_signal_connect (app, "activate", G_CALLBACK (activate), NULL);
status = g_application_run (G_APPLICATION (app), argc, argv);
g_object_unref (app);
return status;
}
3. Build[edit | edit source]
- Create the makefile for your user space example: Makefile
PROG = gtk_hello_world
SRCS = gtk_hello_world.c
CLEANFILES = $(PROG)
# Add / change option in CFLAGS and LDFLAGS
CFLAGS += -Wall $(shell pkg-config --cflags gtk+-3.0)
LDFLAGS += $(shell pkg-config --libs gtk+-3.0)
all: $(PROG)
$(PROG): $(SRCS)
$(CC) -o $@ $^ $(CFLAGS) $(LDFLAGS)
clean:
rm -f $(CLEANFILES) $(patsubst %.c,%.o, $(SRCS))
- Cross-compile the project
make
4. Deploy and execute[edit | edit source]
- Push this binary onto the board (Ethernet connection needed)
scp gtk_hello_world root@<board ip address>:/usr/local
- Execute your user space example by using the user "weston"
cd /usr/local/
su -l weston -c "/usr/local/gtk_hello_world"
- A GTK window is displayed
- Click the "Hello world" button to close the window. Hello world is displayed on the console:
Hello world